Technologies : Différence entre versions
Ligne 10 : | Ligne 10 : | ||
Once the research is completed, you need to activate the effects by clicking on the [Activate] button. Keep in mind that researching doesn't cost you, activating the effects does. | Once the research is completed, you need to activate the effects by clicking on the [Activate] button. Keep in mind that researching doesn't cost you, activating the effects does. | ||
+ | |||
+ | == List with possible technologies == | ||
+ | [[Military Command]] | ||
+ | [[Horseshoe]] | ||
+ | [[Advanced Metallurgy]] | ||
+ | [[Basic Elements of Mechanic]] | ||
+ | [[Banal Seignory]] | ||
+ | |||
+ | [[Plow Horse]] | ||
+ | [[Advanced Weaponry]] | ||
+ | [[Iron tools]] | ||
+ | [[Masonry]] | ||
+ | [[Banal Justice]] | ||
+ | [[Tolls]] | ||
+ | [[Banal Windmill]] | ||
+ | |||
+ | [[Coat of Mail]] | ||
+ | [[Jack]] | ||
+ | [[Hippiatrics]] | ||
+ | [[Plough with Asymetric Share]] | ||
+ | [[Regular Use of Stone]] | ||
+ | [[Stone keep (technology)Stone Keep]] | ||
+ | |||
+ | [[Mining Techniques]] | ||
+ | [[Broadsword]] | ||
+ | [[Chivalry]] | ||
+ | [[Fortifications (english)}Fortifacations]] | ||
+ | [[Rotating Windmill]] | ||
+ | [[Rotherham Plough]] | ||
Version du 11 juin 2015 à 21:15
Technological progress
In order to get an advanced civilazation you need to develop. Technological progress of a province is accomplished by researchers. You can assign workers to the Motte-and-Bailey Castle and later to the Stone Keep to turn them into researchers.
The technological tree is fixed to the province, in other words in each of your provinces you will have to research those technologies you need.
How to start a research ?
To accomplish progress it is necessary to do research. Once you have assign workers (up to 100) click the [Technologies] button. The Tech Tree will be displayed.
Once the research is completed, you need to activate the effects by clicking on the [Activate] button. Keep in mind that researching doesn't cost you, activating the effects does.
List with possible technologies
Military Command Horseshoe Advanced Metallurgy Basic Elements of Mechanic Banal Seignory
Plow Horse Advanced Weaponry Iron tools Masonry Banal Justice Tolls Banal Windmill
Coat of Mail Jack Hippiatrics Plough with Asymetric Share Regular Use of Stone Stone keep (technology)Stone Keep
Mining Techniques Broadsword Chivalry [[Fortifications (english)}Fortifacations]] Rotating Windmill Rotherham Plough
(Translation in progress)